Mending the flesh no longer needs hardens into a ward of pale light about you.
Healing from the spells it modifies that would go past your full health becomes a shield instead.
Nature
- Type
- Modifier
- Category
- Nature Magic
- Element
- Physical
- Affects
- Self
- Sockets into
- Melee weapons, Bows, Wands, Armor
A Modifier doesn't cast anything by itself. It changes every Active below it in the same item.
Try it in the Workshop →Stats
Overflow, drops from level 6
Requires Nature Magic level 1
- Overheal to shield
- 100%
- Shield lasts
- 8 s
Base values for this tier, before your category level and Modifiers are applied.